ghosty12 opened this issue on Oct 28, 2015 ยท 502 posts
Razor42 posted Mon, 02 November 2015 at 3:28 AM
Morpheon posted at 8:21PM Mon, 02 November 2015 - #4236459
Razor42 posted at 12:13AM Mon, 02 November 2015 - #4236454
DS can't go down under this form of DRM, if you have it installed and unlocked or a backup of of 4.8. it just doesn't work that way. DAZ3D Content servers and the store in a worse case scenario potentially could go down though. You could just boot up your version of DS and export the items to obj's and begin a Poser "Shudders", Blender, max rebuild. Daz3D is also talking about a Poison Pill worst case scenario that will unlock all encryption as well but that does rely on a little trust.
No one is saying that the DRM will kill the DS app, just that, should the authentication fail, your content is immediately inaccessible; by contrast, should your authentication with Poser fail, your content is still accessible via other apps. Big difference.
And we've already pointed out that -- DAZ's assurances to the contrary -- maintaining export capability is a back-door way to circumvent DRM, fully on simpler items that don't really on complex morphs and rigging, and at least partially on more complex models and figures. If they're truly serious about all this, I really don't see how they can leave it in.
This is becoming circular now, pretty much everything there we just went over.
At the end of the day you're going to need to pick a horse. Honestly if you think that you're going into the future with Poser is more promising and you are going to be able to port a Poser figure/mat/pose/morph/etc over for use in other apps easily and maintain the quality and usability of a DAZ figure/Pose/scene/etc. That your prerogative.
But a good deal of content at Daz3D these days is not going to be an easy port to other apps, (especially Poser) DRM or not. And yes both Poser and Daz3D have DRM.