Forum: DAZ|Studio


Subject: New competition figure Sneak previews - SM

Razor42 opened this issue on Nov 03, 2015 ยท 240 posts


chaecuna posted Thu, 05 November 2015 at 11:20 AM

Black__Days posted at 6:13PM Thu, 05 November 2015 - #4237052

tparo posted at 12:07PM Thu, 05 November 2015 - #4236885

the skin looks awful grainy and bumpy.

That's rendered in Cycles, a progressive refinement rendering engine. If allowed a full run, it wouldn't have that grainy/bumpy effect.

Cycles is not an adaptive render engine like Iray, you have to decide before the fact how many samples you want to compute. In Blender there is the possibility of doing several, statistically indipendent, renders which can then be combined to provide more refinement, without starting from scratch (I don't know whether SM has added this functionality to P11). Another reason for the graininess is likely not-so-big/not-so-good texture maps.

The beta testers are doing a sterling job in providing the least possible appealing renders of Pauline; I have no doubt that if it was in the hands of erogenesis (who has post really beautiful just-Firefly renders over RDNA), the results would be much better.