Forum: Poser - OFFICIAL


Subject: Question for the Render Guru's here

rokket opened this issue on Jul 26, 2015 ยท 1225 posts


EldritchCellar posted Mon, 09 November 2015 at 1:44 AM

I was looking at some of your models earlier, some old freebies of yours... the floating eyebot and the mechanical tentacle. I was noticing that sometimes you use control edges and other times not for your hard edge modeling in poser (for the smoothing) and yet I wasn't detecting much in the way of smoothing problems. Didn't look like you were splitting vertices, were you setting smoothing groups in 3dmax or something? I've modeled some hard surface things using edge loop/control edge style bevels and the specularity on the corners and such is nice and without artifacts but it drives the poly count through the roof. For instance just looking at some of your modeled bolts and greebling I'm not seeing bevels or control loops but everything looks fine in Poser so I'm thinking smoothing groups?



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Mudbox 2022, Adobe PS CC, Poser Pro 11.3, Blender 2.9, Wings3D 2.2.5


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