Forum: Poser - OFFICIAL


Subject: Question for the Render Guru's here

rokket opened this issue on Jul 26, 2015 ยท 1225 posts


rokket posted Mon, 09 November 2015 at 7:59 PM

EldritchCellar posted at 5:57PM Mon, 09 November 2015 - #4237671

Here's a little tip on doing that in wings Rokket, after you delete an edge loop you'll be left with a bunch of isolated vertices. Select menu/Select By/Isolated Vertices/Backspace. Or, Object Menu/Cleanup. Alot of times Clean Up will throw an error if there's too many verts, usually select by isolated I've found to be better for complex objects, and it might be necessary to delete not in one go but in a couple steps. Isolated verts will cause some serious headaches with subD and sculpting. I expect that my advice will be met with cold silence as usual, even if it is used. Lol.

Cold silence from me???? I thought I was too talkative! I have used select by isolated vertices before. When I am making capes I tend to take out a bunch of useless edges and then delete the vertices after that. I just never thought of cleaning up a sud-d'd mesh that way...

If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.