Forum: DAZ|Studio


Subject: New competition figure Sneak previews - SM

Razor42 opened this issue on Nov 03, 2015 ยท 240 posts


Zev0 posted Sun, 15 November 2015 at 8:35 AM

qaz posted at 4:22PM Sun, 15 November 2015 - #4238693

Its not about minute detail at all. The human face is bumpy !! If you are going to be able to attempt to reproduce that you need HD.

scarlett_johansson2b.jpg

Disagree. You can easily get that level of detail with normal/bump or displacement maps without HD morphs. Are you just assuming or have you actually tried? I can show you examples of ridiculous face details that have no HD morphs, which are strictly driven by maps. People use HD differently. Some use it just for subtle details, others use it for extreme changes. All depends on their preference, product type and whether they want the details driven by materials, or via morphs.

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