Forum: Poser - OFFICIAL


Subject: Poser 11 improve DAZ product handling?

cclesue opened this issue on Nov 18, 2015 ยท 86 posts


Razor42 posted Wed, 18 November 2015 at 10:13 PM

Okay folks let's try to be as objective as we can, no need to start attacking each other personally. We are all Artists and 3D content creators, we all want to see this field fertile with as many possibilities as possible for both pursuits. And i'm not saying that I haven't also been adding my fair share of tinder to the fire.

There is room in the market for both Poser and DS, it's just that the overlap is shifting content wise and to be honest has been for quite a while.

Despite what Poser or Daz do as companies we are all a stronger as a community in general, if we can work together with at a least a token of respect for each other and our tools of choice. The rifts in the community have unfortunately been underpinned by the rifts in the business direction of both SM and Daz3D. My hope is to one day see that overlap for content development be reintroduced as a broader community, we all stand to gain from this. Honestly I can't see how anyone would lose. But I'm also a realist and will work with the tools that best suit my needs without false delusions of what may happen in the future.

The real question is can Poser stay viable with a gaping content hole and no apparent intention to collaborate with the "tail" to fill that void. Is Poser providing a fertile ground for 3rd party content development and therefore a stronger community in general? Or moving to insulate itself as a small market niche software package, for those that like to build from the ground up, singlemindedly focusing on SM's own main profit stream (Selling Poser packages). I fear that a symptom of SM's anti Daz3d Collaboration approach is that it's a little anti 3rd party developer in general. Which is reflected in an industry wide slowing of Poser content creation.

If there market share is sinking it will become harder and harder to sustain oneself as a content developer with a Poser exclusive approach. This in turn will add to the independant 3rd party developer drop off. It seems to be heading down a gloomy path. Less content, less relevant content, leads to less users, leads to less development of 3rd party content due to viability issues, which leads to less users and so on. SM need to break this chain with Poser sooner rather than later.

Ask the question why is noone asking "Can I use Pauline in Daz Studio"? ;)