RodS opened this issue on Nov 20, 2015 ยท 29 posts
bagginsbill posted Sun, 22 November 2015 at 10:38 AM
keppel posted at 11:34AM Sun, 22 November 2015 - #4240131
Seriously? The OP asks a question about how to do something, Not stating that the program can't do it just that they don't know how to do it and they get "Bah - I'm not going to show you." as a response from bagginsbill?. What happened to the ideal of share the knowledge to help other people? It is this sort of arrogance that too often ruins a thread that otherwise could have contained some useful information and maybe even a solution.
My comment had nothing to do with Rod. It was Boni I was reacting to. I'm really tired of people saying things as if they know the answer. The correct answer from Boni, if any answer should have come, would be "I don't know" instead of "Superfly.render engine cannot because of it's more "real world" lighting." That's doubly untrue. It can't directly do it because the programmers aren't quite up to the task. It doesn't have anything to do with real world lighting. Everybody talks about Cycles like it's a strict PBR but it isn't. It has PBR features, but can also do completely unrealistic things as well, like toon shading.
Meanwhile, I do believe that the shadow catching material isn't available at this time because SM didn't expose enough for people like me to manipulate the rendering process. I know, mathematically, how to make a Bsdf that does this. I also am pretty sure I know how to write a post-processing script to do it. But I don't have time right now.
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)