Xatren opened this issue on Nov 22, 2015 ยท 40 posts
bhoins posted Wed, 25 November 2015 at 9:11 PM
Xatren posted at 7:53PM Wed, 25 November 2015 - #4241009
Xatren posted at 8:20PM Wed, 25 November 2015 - #4241001
bhoins posted at 7:56PM Wed, 25 November 2015 - #4240903
Which render engine are you thinking of to support the idea that OpenCL is the way of the future?
None of them. I am considering LuxRender for my personal use. The point about OpenCL being the direction most everything will be going in the coming years is a broader one. Historically, closed proprietary technologies and platforms tend to lose out to those that are more accessible to a wider range of developers. CUDA has had a great run, and will of course continue to be relevant for years to come, largely due to the strengths of nvidia's new GPU render cloud. I just think that as OpenCL continues to be adopted across the wider computing industry, we'll see the ability of nvidia to exert market pressure in the graphics processing sector of that industry diminish. Developers won't feel as compelled to offer specialized support for nvidia's proprietary tech (or nvidia branding), because there will be a viable alternative. Personally, I think that would be a good thing.
WARNING: TIN FOIL HAT REQUIRED BEYOND THIS POINT
Now, I am aware that CUDA tech can use the OpenCL framework. My point, in relation to CG, is that we will see a new alternative to CUDA emerge (perhaps many of them), designed and optimized specifically for OpenCL. We could have devices with benefits similar to CUDA competing with one another and therefore giving us a range of choices and price points. Rendering engines like iRay, open to more than glacially slow CPU rendering or a specific brand of GPU... What a brave new world that would be.
I wasn't concerned whether it was for personal or commercial use. The license allows for both.
No Problem, you are entitled to your beliefs. I was just wondering what it was based on.