uncle808us opened this issue on Nov 27, 2015 ยท 12 posts
EldritchCellar posted Sat, 28 November 2015 at 1:01 PM
You know uncle808us, trying to do this with props is an exercise in futility. Create a figure out of the eyes with an invisible to raytracing head actor. It's 3 bones. Doing so will allow you create synchronous erc eye contols centrally located in a single actor and accurate predictable point at behavior. If you need help doing so, let me know. Something like this screams .cr2 IMVHO.
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