Forum: Poser - OFFICIAL


Subject: Which Modelling Tool for Making Poser Content?

Xatren opened this issue on Dec 02, 2015 ยท 23 posts


EldritchCellar posted Thu, 03 December 2015 at 12:11 AM

I use Wings for box modeling. Sculpting/Displacement I use Zbrush. They are indispensable to me and I learned to model simultaneously in both. I also use Carrara, which I really like. Especially for painting and testing/rendering. Recently started using Modo, playing around, it's awesome. Especially the flex tool and sketch extrude, also like its renderer and texture baking from procedurals. I find the interface really starts to open up once you get comfortable with a particular feature, things rapidly fall into place. Man, the renderer in there is fast. GI in modo makes Poser IDL seem like a fossilized tortoise. I personally wouldn't recommend Hex, go Silo if it's a choice between the two. Although I don't use Blender I would highly recommend giving it a serious attempt, being a total package including modeling, retopo, and texture/painting. I think you will be severely handicapped with just photoshop alone in that area, texture baking and 3d painting in a modeler will open up a world of possibilities. Photoshop is absolutely necessary but has its particular role, usually for image adjustments and finalizing tasks.



W10 Pro, HP Envy X360 Laptop, Intel Core i7-10510U, NVIDIA GeForce MX250, Intel UHD, 16 GB DDR4-2400 SDRAM, 1 TB PCIe NVMe M.2 SSD

Mudbox 2022, Adobe PS CC, Poser Pro 11.3, Blender 2.9, Wings3D 2.2.5


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