Xatren opened this issue on Dec 02, 2015 ยท 23 posts
Xatren posted Thu, 03 December 2015 at 10:39 PM
I should have mentioned from the outset that I also have and know hot to use zBrush, but I detest its zModeler polygonal modeling tools. Detest isn't even a strong enough word, really. I'm really just looking for something for that sort of modeling, and I'll do my sculpting in zBrush.
My idea for a typical work flow is to do my box modeling and base UVing of lower detail or hard surface meshes like environments in