Forum: DAZ|Studio


Subject: Daz3d to Source filmmaker

leeduva opened this issue on Dec 08, 2015 ยท 8 posts


LPR001 posted Tue, 08 December 2015 at 9:36 PM

If you open the software SF and click the import you will either get a dropdown or look at the available options in the window when it opens to browse your files. I am guessing it will be FBX.(Most likely) Or Collada (.dae,)? and of course you might see OBJ but that would not be best for a character and more suitable for props etc. In Daz you will probably need to lock down your morphs or else on export anything you have done will revert back to standard. Just select the character and in Parameters click on currently used and lock everything on the list. When you export in FBX which is most common just add(Type) Genesis3female as I have done in screenshot under export rules and set to (Ignore), This should be able to be imported in your SF program and handle bvh motion files. If it is Collada or something else let me know and I will go through that but usually FBX is the fix all in my experience Screenshot (501).png

- Johnny G

"Try animation to get things moving"

lpr001@renderosity.com