Just to confirm, the purchase went smoothly. I logged into my PayPal account and selected transfer funds. From there I put in VWD's email, the amount to transfer,my VWD codes and my email.
I was able to test it out over last weekend but sadly I've been pulled out of town for the moment so I can't post any renders like I had planned.
Here's what I've learned from my tests:
The positives:
- The program is extremely fast considering what it does.
- It's also quite stable. It didn't crash often during my tests and trials and when it did my Poser scene was still intact.
- Every conforming item I have can now be made dynamic! Think about this for a moment... This pretty much eliminates any figure requirements for clothing and hair. As long as the conforming item roughly fits your figure you can use it. The program handles this extremely well. I did several tests where V4 was poking well though clothing and it simply "grew" around her figure. Endless possibilities here!
- You don't need to run an animation for good results. I only render stills and a lot of the time it was enough to pose the figure and do a static simulation for great results. The benefit there is also that you can send the results to poser without closing the program.
- Make FBM from the dynamic results. I'll never use 'Copy morps from..' again ;) I use a program called PoseMorphLoader to do this but you should be able to use Poser's import options as well. You can get extremely natural looking morphs using this method.
- Every conforming item I have can now be made dynamic! (I just can't stress this enough) ;)
The not so positives:
-There is a learning curve obviously. It's easy enough to get your first simulation going but it takes time to fully understand how the program works. A lot of trial and error but for the most part it's fun ;)
- It can feel extremely repetitive. I was never really able to use the RIP files and I often got an access error when trying to. It would be great if the program could remember it's settings with each Poser scene. As it stands now I had to repeat all settings for each simulation. Not really a bother for simple simulations but for complex items with different vertices groups it can be a real chore. Being able to correctly use RIP files will of course help.
- After you've started a simulation you have close the program and open it again to make changes to collision, dynamic and hair options (and therefor do everything again like noted abobe)
These issues have been raised here in the forum and I have no doubt that they will be fixed before too long.
So in short: This program will dramatically change how I use Poser! :)
Now all we need to do is get the word out to ensure this program will live on for years to come!
Vestmann's
Gallery