flyerx opened this issue on Dec 14, 2015 ยท 9 posts
flyerx posted Wed, 16 December 2015 at 2:11 AM
Thanks for the tips everyone. I was able to fix this by deleting the head morph dial from the eyes. Since the eye centers are automatically adjusted when they are moved then I could link the eye positions and scales to the head morph directly. Works perfectly.
I was overthinking it by believing that the eye centers were not adjusted automatically.