Forum: Poser - OFFICIAL


Subject: Conforming clothes and hair animation

VirtualWorldDynamics opened this issue on Jun 14, 2015 ยท 787 posts


Vestmann posted Wed, 23 December 2015 at 7:07 PM

VirtualWorldDynamics posted at 1:07AM Thu, 24 December 2015 - #4245441

@Vestmann : Yes, you use the Recorded imports with the right way.

I use very often the Recorded imports for hair and I have never had this problem.

In first thinking, I see only one reason you have problems with the hair and not with the clothes.

With a cloth, the selection of vertices that are attached to the character, is made from the cloth itself. With hair, the selection of vertices is done first on the character, it is then transferred to the hair with a remote control and it is then transferred back to the character for generating the springs. You might have this problem if you try to affect hair on a character different from that which was recorded in the Recorded import. Is that the case?

If this is the case, you would have to rename the Recorded import with a very descriptive name for the hair, such as "MyHair For V4", for example.

I did all my tests with V4 and various hair figures for V4...




 Vestmann's Gallery