Forum: Poser - OFFICIAL


Subject: What is the script that removes unused morphs?

AsteroidLady opened this issue on Dec 29, 2015 ยท 14 posts


EldritchCellar posted Tue, 29 December 2015 at 4:31 PM

"The morphs that I wanted to transfer aren't even appearing, it's like it can't take in new information."

Not familiar with cross dresser but I do know that the daz figure's morphs are dependant on specific pre existing morph channels being present. It's difficult to determine if you've deleted those necessary channels, if you created your morphs via import morph target (hence new channels created "on the fly" by Poser), or simply copying and somehow pasting existing proprietary morph channels, and how cross dresser deals with morphs, etc. If you've somehow managed to copy and paste Daz readscript morph channels, and then deleted these channels, I imagine the morphs can't find their proper slot? I don't know... I create all of my morphs from scratch and apply as morph target. Honestly I got very frustrated trying to shoehorn my ideas onto other peoples models and jump through convoluted hoops in order to share my efforts, consequently I only work and make stuff for my own models/figures from now on. I can't very well violate my own EULA if you see what I mean.



W10 Pro, HP Envy X360 Laptop, Intel Core i7-10510U, NVIDIA GeForce MX250, Intel UHD, 16 GB DDR4-2400 SDRAM, 1 TB PCIe NVMe M.2 SSD

Mudbox 2022, Adobe PS CC, Poser Pro 11.3, Blender 2.9, Wings3D 2.2.5


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