Forum: DAZ|Studio


Subject: What's 'DRM' and how will it affect Rendo, SM, DAZ & the Poser-verse?

3dstories opened this issue on Dec 29, 2015 ยท 29 posts


Razor42 posted Tue, 29 December 2015 at 8:49 PM

Not a Daz Studio issue, this relates to DRM and DAZ3D products. This is the Daz Studio Forum.... Do I really need to explain the difference?

@ 3dstories your speculating without actual facts to draw from to arrive at a conclusion. It's like saying what is in that glass of clear liquid? could it be water... or possibly the most deadly poison known to man???

There is a lot of fear mongering over DRM. You know who else uses DRM : Youtube, via HTML5(EME) videos, which in turn has built in support in most modern browser. In fact the browser you're most likely writing your post here with, probably has built in DRM support.

Saying broadly 'I don't like DRM' is like saying I don't like sharp edge blades, there dangerous and kill people. Often the issue lies in the broader general categorisation of the subject instead of specifying the more finite and definite implementation of the DRM that didn't work well. In other words while a blade can kill in the hands of a thug, it can also save lives in the hands of a surgeon. So saying blades are all bad is too generalised to be correctly applied (Except in generalised scaremongering). While people say they hate DRM, pretty much every time you watch a youtube video or use an electronic device you are participating in DRM technology. By far the majority of software, games, browsers and even hardware devices have some form of DRM built in these days. Most people who use technology will participate and engage with some form of DRM technology almost everyday and the lengths you would need to go to totally avoid it would be extreme to say the least.

So truly about the only way to not get any DRM 'on you' is to unplug your computer (1)(2)(3)(4), DVD/Blueray player (1), TV (1) and Mobile Phone (1)(2) and throw them all in the bin. I hear the woods are nice this time of year. ;) The idea that DRM is failed idea from the past that only has a negative impact on you or that someone doesn't use DRM is actually quite out of touch with reality. Maybe let's wait and see what the Daz3D implementation of protection for their product content is before decrying it's failure or it's impact on the broader market in general.