marvlin opened this issue on Jan 01, 2016 ยท 23 posts
Male_M3dia posted Fri, 01 January 2016 at 7:04 PM
tonyvilters posted at 8:00PM Fri, 01 January 2016 - #4246828
And Terrance? Why would I need that importer in the first place?? At least 3 different ways to get a Gen 2 obj/cr2/texture in Poser without DSON. So why would I travel around the world to go the village next door? To build a FBM, all you need is the obj file and a modelling app like Wings or Blender. i am NOT having this discussion again. STOP spreading wrong information please.
EDIT : My own answer is incomplete.
If the end user has PoserPro and Zbrush, he can build FBM using GoZ. And if he has neither : Wings, Blender, PoserPro or Zbrush, the end user can always create FBM using the build-in Morph brush.
No, your answer is incorrect based on the the OP's question. And that's what the thread is about. You can make your morph in blender, but the morph needs to be loaded in DS, period. You are the one spreading incorrect information and if the OP listens to it, that's pretty much the reason why the morphs aren't being added to the clothing correctly.. because it was done wrong in the first place. DS is used to import and save genesis morphs and Poser only loads them because genesis is NOT native to Poser.
Also once again. Everything that describes genesis is based on the DSON specification. Poser loads those definitions using the DSON Importer for Poser, not DSON, which is the specification. If you can't get that simple distinction correct, how accurate is the rest of the information you're trying to give? Not very.