Forum: Poser - OFFICIAL


Subject: Pipeline Question: Rigging Non-Human Character in Poser Pro 2012

Podcreature opened this issue on Dec 29, 2015 · 75 posts


DarkEdge posted Fri, 01 January 2016 at 10:58 PM

cnolte posted at 10:53PM Fri, 01 January 2016 - #4246425

I totally second EldritchCellar’s suggestion to avoid using the PHI editor. It won’t save you any time. The model will load in Poser with the bones in scattered orientation. You will have to spend more time in the JP editor sorting things out.

Good luck!

I don't believe that's a logical reason why not to use PHI Editor. You are going to have to create bones one way or another, if you create them inside of Poser then you are left with naming them correctly and then creating your hierarchy after that...the naming and hierarchy is done for you with PHI Editor. Yes, you have to manually place the bones inside of Poser but using orthographic view ports this usually takes me 5-15 minutes depending on the skeletal structure.

Comitted to excellence through art.