Podcreature opened this issue on Dec 29, 2015 ยท 75 posts
kerwin posted Sun, 03 January 2016 at 10:07 AM
Podcreature posted at 7:55AM Sun, 03 January 2016 - #4247037
I have put the cart before the horse and started modeling without really educating myself about these things.
Do be so hard on yourself. ;) You're just going through the same workflow process everyone did at one time. (Model -> UV -> Texture -> Rig) Until you've done it a dozen times, you'll keep finding little "suprises" -- each is an opportunity to refine your technique. Part of the fun for me was that many of tools we use today were still evolving at the same time, so each time I went through the process of constructing a model, new (and usually better techniques) came along to improve the process. For example, I'm just learning about Quixel Suite (Thanks DarkEdge!) for elements of the texturing step. Also, being more oriented as sculptor, I tend to rig before UV'ing and texturing. Since my .obj tends to be fixed down after rigging, UV tools become invaluable.
-K