MistyLaraCarrara opened this issue on Jan 02, 2016 ยท 52 posts
3-DArena posted Mon, 04 January 2016 at 11:39 AM
That intersection though is what frankly pays the bills. I spent many years trying to give customers exactly what they claimed they wanted in forums, in private messages and via requests. The reality is that rarely ever paid enough for the time I put into it. So which is right? What customers ask for and say they want or the results of the sales by those (apparent majority for any specific vendor) that actually buy the products and therefore vote with their money? From complaints in the forum it would seem more people want V4 & Poser items. However, keep in mind that there are only a handful of the same people making those posts, the rest are quiet about it because they are getting what satisfies them already. People only make noise when they aren't.
Although that handful of people is just as important as others the reality is that vendors competing with each other are not going to be able to make ends meet on that number of sales. The truth is that money is still tight for many people, when a customer makes a decision to spend their money on something that is something that I (and most vendors) greatly appreciate, because very few people spend without giving it consideration. Making that choice to spend their hard earned money tells vendors what software and figure the majority of that vendor's customer base is using.
To create for Poser is generally to create for V4. In my personal case, selling for V4 became not only redundant (because most everything for her has already been done - and even with the new Poser software she is still the primary figure and so that still applies) but sales were at a crawl. Sure there were repeat customers that bought most everything, but not enough of them. I didn't want to switch to studio, I love poser and I found it easier to work with. I had to spend several hundred dollars to upgrade my system to work with DAZ Studio because that's where my income increase was. I didn't want to do that. I kept holding out, hoping Poser based sales would increase until I had no choice, based on what my personal sales were showing.
In order to work with V4 in a manner that I feel would satisfy customers I would have to create 2 sets of shaders for Poser and 2 sets of shaders for Studio, and let's be honest, no one wants to pay for the work involved in that. That isn't to say I won't do it in the future, there are a few things I've considered. However, I'm not sure sales on Poser items would outweigh the cost of the software at this point, not for a long time. Furthermore if I did create for Poser I'd have to do so for V4 which would require 4 sets of shaders. Perhaps I could/should market them separately. Product for Poser, product for Studio.
I still take requests, but those requested items rarely earn the same, I do them out of appreciation for the customer that takes the time to ask for them. I have not, personally, received a request to go back to doing things for V4, nor a request for Poser items in almost 2 years, prior to that I was getting requests to provide for Studio. Many of my regular customers for V4 items now buy for Studio as well. So it may be an intersection of what I offer and what is bought, but it is a comparative intersection based on almost 15 years in this industry.
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