RGUS opened this issue on Jan 06, 2016 ยท 135 posts
CrystalGames posted Thu, 07 January 2016 at 12:04 PM
gmm2 posted at 1:01PM Thu, 07 January 2016 - #4247723
ssgbryan posted at 11:39AM Thu, 07 January 2016 - #4247644
We still have to deal with material .pz2 files because too many vendors are too lazy to join us in the 21st century. (It also violates 'Rosity requirements to sell here - funny how they don't enforce that requirement to make materiel .mc6 files. After all, vendors have only had a decade to get with the program.)
As a vendor, this part stood out to me. Why are material .pz2s considered out-of-date? Why is the alternative better? I honestly don't know. The reason I make .pz2s for materials is so they'll be compatible in both DAZ and Poser (as much as possible, anyway), but if there's a better way I'm interested to hear it.
pz2s are really limiting in what they can make use of in the material room. DAZ can read mc6 files. There is no reason to use PZ2 files and make the products dated and limited technology.
Quite simply, if a purchased product comes with pz2 files and mc6 files, I simply trash the pz2 files. And if a product ONLY has pz2 files, I bypass it for a better product.