SinnerSaint opened this issue on Sep 24, 2013 ยท 34 posts
MidnightCarnival posted Sat, 16 January 2016 at 2:31 AM
This board had a really small pop back in 2009/2010 and then died (an Oprah / Jim Carry Ratpure I didn't get invited to or some s**t); now it looks like there was some life in 2013
Anyways, the op answers a question I had earlier today but was actually googling for something completely different and stumbled upon this.
I think ngons were an old worry. Newer software can keep up with them easier. I'm not sure about game development but it was explained to me that they causes glitches in print (maybe pre-press businesses are using better tech nowadays too.)
Actually my issue earlier today had to do with a lizard cartoon character I'm making - I do a lot of minimalist kids' stuff for the fun of it. I had the prims pulled and bent into the basic shapes that I was going to run from Max into Curvy for finer sculpting and was wondering if I should just sloppy attach them all together or get meticulous with the welder. I figured that if I was going to use the model again outside of just a still image in Curvy it might bode well to go the proper route.
So my question, in general, was 'Does sloppy still matter considering today's tech'? Granted i was going to go uber lazy and just smash and glue without even going as far to worry about ngons and tris. Regardless I was hell bent on doing this lizard model properly just for the practice.
And what's with the checkboxes below for 'Language, Violence & Nudity' is that a wish list or what my words could possibly lead too?