Gator762 opened this issue on Jan 15, 2016 ยท 199 posts
ssgbryan posted Sat, 16 January 2016 at 12:23 PM
drafter69 posted at 10:31AM Sat, 16 January 2016 - #4249539
I know this is an explosive issue but my personal feelings are that Smith Micro is to blame for much of the discussion. The company recently threw Poser 11 onto the market but seems to have ignored the feeling of many that content is king. They gave us Pauline (ugly as hell) and then Paul who they won't even discuss... Daz3d has developed characters that are lifelike and designed to work with their own software. I do not feel the company has any obligation to develop characters that are Smith Micro friendly. I would like to see Genesis 3 figures compatible with Poser. BUT is it up to Daz3d or Smith Micro to develop compatibility?
Your "feelings" don't have facts on their side. Sorry about that. DAZ's business model & SM's business models are not the same. Why is this so difficult for people to grasp?
Genesis 3 compatibility with Poser is up to DAZ - as has been pointed out to all and sundry since 2009. SM can not legally reverse engineer the code (violation of the DMCA). It is DAZ's Code - it is up to them, and they have made their position quite clear.
What do you think genesis 3 brings to the table? I am serious in asking this question. I am running it in DS and I don't see a single thing (not one) that makes it worth purchasing; the characters made for it look EXACTLY like their genesis 2 predecessors - the only new thing I can see was a fat chick. What I don't see is this alleged "better bending". Do I have to dislocate every limb to see it? Can I see the improvements if the characters keep their clothes on?
What is the difference between Olympia 6 & Olympia 7, or Teen Josie 6 & Teen Josie 7? Other than the requirement to purchase "genesis 3" versions of content I already own and the inability to leverage skin textures between figures.