3dcheapskate opened this issue on Jan 16, 2016 ยท 42 posts
3dcheapskate posted Sun, 17 January 2016 at 1:53 AM
Looking at the ray-traced shadow artefact on the disc-with-a-hole I suddenly thought "the shadow size seems to be related to the distance between the mesh and the smoothed-displaced surface". Here's the mesh overlaid on a render (front view, both from screenshots of the Poser window so they do match):
Hmmm... I'd expected to see minimum difference at the vertices, maximum difference half-way between. But it seems the opposite is true ?
The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.
*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).