Forum: Poser - OFFICIAL


Subject: Is Poser Dying?

Gator762 opened this issue on Jan 15, 2016 ยท 199 posts


chaecuna posted Mon, 18 January 2016 at 10:30 AM

Jules53757 posted at 5:15PM Mon, 18 January 2016 - #4249858

When I remember correctly, my first Poser was version 2 and that was by Fractal Design, the next version 4 was from Metacreations, then came Curios Labs with 5 to 7, since Poser 8 we have Smith Micro so, Poser never died and I'm pretty sure we'll see Poser 20 one day, which company is selling the licences then, no one knows. It's the userbase that keeps Poser alive and also the large number of freebies created by the community.

You are delusional.

Last time Poser was sold it was 2007, 9 years ago. Poser 6 was obsolete but the alternatives were few and primive (Studio had just been released 2 years before). In these 9 years things have changed: Studio 4.8 blows away Poser on every issue but dynamic clothing, programs like Blender have gone from the pre 2.5 dark ages to 2.76b and tools like Unity and Unreal provide the platforms to develop what I have described as "interactive movies".

The current value of Poser codebase approaches zero. Apart from the CR2 parser/unparser and the code for Poser proprietary rigging management, everything is so obsolete to be useless. Anybody buying today Poser would have to plan for a lot of effort to provide this minimal algorithmic core with a modern UI and modern tools on all aspects of the workflow. I really wonder whether this potential new entry would not be better served by starting from scratch on every aspect. There is only one party eager to buy Poser: DAZ. By buying Poser, DAZ could align it to their cloud strategy and impose on the whole community the inevitable consequences of unchecked monopolies: high prices, low quality, shitty user service.