Forum: Poser - OFFICIAL


Subject: Preventing Edges On Architectural Etc Models Being Too Sharp In Poser

3dcheapskate opened this issue on Jan 16, 2016 ยท 42 posts


RorrKonn posted Tue, 19 January 2016 at 1:03 AM

Would be killer if we could plug Substance Live in to Poser and all app's had the same X.Y.Z. axis and same tangents etc etc.

I never went to any CGI university. I learned and still learn buy follow the best CGI Artist. I'd get a mesh like your making and see how they textured there's. See what and how they made there maps and follow that path to get you started. But I always strive to out do them.

for each and ever app you aim to use or sell your meshes. Unreal and Unity requires you to make two different normals. but 2 burns ,not a problem. and if you don't need a normal SL burns a lot of different maps like height maps. I just Love SL to much. it's a better invention then fire or the wheel ;)

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The Artist that will fight for decades to conquer their media.
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