flibbits opened this issue on Jan 04, 2016 ยท 21 posts
fishak posted Thu, 21 January 2016 at 6:36 PM
This looked promising in my quest to rid V4.2 of her body. I want her animated head talking, so I need her head to swivel on her neck, without the base of her neck moving.
Back in 2010, Lesbently made a cr2 with V4s head. The head has the neck as a child, and it worked really great with PP2010. But, for some reason, it doesn't work in PP2014. I skipped 2012, so I don't know if it worked there, but in PP 2014, the head goes all wonky when the neck is moved.
I wasn't able to get any help fixing it, so I'm looking for a new method.
I tried EldritchCellar's instructions in this thread, thinking I might be able to figure out how to change the hierachy issue later, but my resulting figure is still F'ed up.
Bending the neck 25 degrees looks like this:
and bending the head 25 degrees breaks the neck like this:
I'm really just hoping to make a V4 base model with just the head and neck, and with the neck a child of the head, that I can load morph packs onto for several different figures. Any suggestions?