Forum: Poser - OFFICIAL


Subject: Tangents closest to Unity,Unreal,zBrush,Mudbox,? RenderEngines ?

RorrKonn opened this issue on Jan 24, 2016 ยท 42 posts


Vaskania posted Tue, 26 January 2016 at 7:26 AM

If your normals look wrong, like they're going in the wrong direction, just take the map into Photoshop and invert the green channel.

/edit @OP

-----sig-----
Daz, Blender, Affinity, Substance, Unity, Python, C#