ICRDesign opened this issue on Dec 24, 2015 ยท 22 posts
iskander71 posted Fri, 05 February 2016 at 5:38 PM
hello, to complete and add another opinion, I ' d say that when you begin you are facing difficulties related to the fact you are begginer. Under this point of view, and because when i have started I have tried these 3 softwares, I can say that Cinema 4D was the easier one (for me), and it is the one I' d advice you to begin with. 3Ds and Blender for a beginner seems to be hard in my opinion... & it was my case. C4D is build in a way that it is really more easier to a begginner to learn fundamentals of 3D & modeling. It does not mean you cannot do it/begin with 3Ds or Blender, but with C4D it will be more fun and less 'stress' or difficulties related to the beginner in general. And then, after the time of beginning passed, when you will have the fundamentals of 3D modeling clearer, you will be able to switch more successfuly to an application like Blender/3ds Max. It was my personal experiment and I have to say (again) that Cinema 4D helped me a lot to enter to the world of 3D in general, because of its easy side. It also has all what is requiered for a workflow: modeling mode, simulations modes: hairs, particules, mechanics/dynamic, fabric; rigging, etc. You also have bodypaint wich is a mode for unwraping and polypainting. etc, etc, etc...
But I think for every beginner who ask himself this kind of questions; the best, maybe, would be to test these applications one by one. As I know they all have free trial so maybe it will be the final argument in favor for one or other application. For me 3DsMax & Blender were too difficult to begin with, but maybe for you (who already has experiment in 3D with Silo) it won' t be.
Anyway good luck, would be interested to know what will be your choice ;)