Forum: Poser - OFFICIAL


Subject: Conforming clothes and hair animation

VirtualWorldDynamics opened this issue on Jun 14, 2015 ยท 787 posts


Smaker1 posted Thu, 11 February 2016 at 2:15 AM

@Timberwolf I couldn't wait for the DAZ plug in! Like I have Poser and don't do animation renders, my workflow is simple:

In DS4, I make my scene:

In Poser:

This basic scenario can more complex depending on the scene: pose, clothe,... (like all dynamic simulation !!) And yes if I change the pose or the morph of G3F I must do a new simulation (like all dynamic simulation !!!) but the result is there. My babydoll example (simple) took 1 mn import/export and simulation another one.

In the picture a scene in progress: G2F (Josie morph and posed) and Malaik outfit for V4 from Arki (two separate simulations for dress and outerskirt and some tricks for the belts, keys, jewels!). It's my most complex scenario. I tried to do the same with the clothe room but everything freezed. The result is far better than the included morphs (even if they are good: I love Arki clothes!) and I don't have the standard crotch trouble of dress conformed to Genesis.

My trouble now is that I have plenty of clothes for which I want to do dynamic simulations :-)

: Test.jpg