Forum: 3D Modeling


Subject: Any help making this basic shape?

drmoreau opened this issue on Feb 12, 2016 ยท 31 posts


LuxXeon posted Fri, 12 February 2016 at 9:48 PM

drmoreau posted at 9:39PM Fri, 12 February 2016 - #4254750

okay. 42 would work if I could figure that out :)

Sure thing. The geosphere primitive has a default Icosa Geodesic Base Type with 42 vertex segments, so it's available by default. All we will need to do is chamfer those vertices, remove the faces, subdivide, and then "Spherify" and "Shell" the result. This is what the object will look like with 42 equidistant holes...

42_holes.jpg

I'll have a video put together for you later. It might take a little bit, because I have to go out for a while this evening, but I'll post it here within the next 12 hrs.

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