Mythic3D opened this issue on Feb 21, 2016 ยท 5 posts
LuxXeon posted Sun, 21 February 2016 at 6:34 PM
After creating a rotation on an object which affects the Transform panel parameters (usually in object mode), then don't forget to apply the transformations before moving on to the addition of any modifiers. Hold down CTRL+A on the keyboard, then choose the type of transform you want to apply. This will clear the values in the transform panel back to 0, and allow you to add modifiers like Array, etc.
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