LuxXeon opened this issue on Feb 21, 2016 ยท 7 posts
LuxXeon posted Mon, 22 February 2016 at 5:44 PM
maxxxmodelz posted at 5:41PM Mon, 22 February 2016 - #4256686
About the extrude, you mean in 3dsmax, right? What about doing it with chamfering? I'd imagine the quad chamfer tool is perfect for that. It has a feature where you can push in or out on the edge after creating the chamfer. In Blender, you'd do this with Bevel I assume?
Yes, I'm referring to the technique used in 3dsmax. The quad chamfer tool is available in 2015/2016, and it will do a good job on this as well. In Blender, the bevel tool will work, although it does not always result in quads, so some minor editing will need to be done after the bevel in some cases.
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