Cyberdene opened this issue on Dec 13, 2015 ยท 53 posts
moriador posted Tue, 23 February 2016 at 3:25 PM
Everyone told me to use the morph brush to fix issues, too, and I resisted because it was messy and useless. LOL.
But I persisted. I started by dialing down the strength and area of the brush before using it, and then gradually dialing it up again. Once you get used to the fact that you need to adjust the settings on the brush for each part of each mesh, depending on what you plan to do, it becomes a lot easier. I then spent a lot of time experimenting with all the different options just to see what they did. Now I can fix just about anything on a character's body. Faces are still a big challenge for me, especially low res faces. But I no longer have to worry about crappy bends in still images.
Given all the other stuff you can do with the morph brush, you're seriously limiting yourself by not learning how to use it. Like an artist who refuses to buy a particular pigment of paint or type of brush, it's silly to limit your tools and then complain about what you can't do without them.
It's not nearly as difficult as rigging a whole character. It just takes a bit of practice. (and ctrl-z is your best friend).
PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.