Forum: Poser - OFFICIAL


Subject: Mars Habitat by Stonemason

SoulTaker opened this issue on Feb 21, 2016 ยท 23 posts


moriador posted Tue, 23 February 2016 at 3:39 PM

EldritchCellar posted at 1:36PM Tue, 23 February 2016 - #4256680

Moriador said

"It worked, but not perfectly. A couple of roofs had some bad polys, which I fixed by spawning a prop of just the roof and then subdividing it... But aside from a couple of very minor errors with some polys and the total loss of all shaders, Stonemason's props seem to import into Poser quite well."

Just a little heads up about this workflow recommendation, it may or may not be relevant depending on the particular model. Stonemason made this following statement to me about general use of his models in Poser in relation to his modeling techniques...

"...but for the past 7 years or so I was using smooth groups in the obj(that's the one thing Poser had over DS that affected my workflow,the ability to read smooth groups), I rarely add control loops,and to that end subdividing one of my models in poser would just make it a mess."

Might be a useful bit of inside information from the technical standpoint. Posted originally here...

https://www.renderosity.com/mod/forumpro/?thread_id=2892221&page_number=25#msg4237595

You are quite right! Subdividing in Poser makes a complete mess of just about any prop, which is why I used Snarlygribbly's subdivision script to subdivide (you can choose to maintain edges or not, and it's also great for subdividing entire figures plus conformers and parented things and welding them into a single prop in one quick step. I kinda wish there was an option to do this without actually even subdividing.) I thought I mentioned that, but apparently... oops....I forgot. I did note that I also only subdivided the roof, after I had spawned a separate prop for it using the grouping tool.


PoserPro 2014, PS CS5.5 Ext, Nikon D300. Win 8, i7-4770 @ 3.4 GHz, AMD Radeon 8570, 12 GB RAM.