Forum: Poser - OFFICIAL


Subject: Could this be what's next for Poser?

vagabondallen opened this issue on Feb 25, 2016 ยท 158 posts


crocodilian posted Sat, 27 February 2016 at 8:36 PM

Beyond you attempting to change the argument once proven wrong (let's not do that), the fact is still DAZ Studio still has it. And there are products that do use it. However in >this space, if people want more capability, they would move up into the more expensive applications like Lightwave, Maya, etc and they would be making their own content. >Also it serves no purpose to turn yet another thread into an app war, so let's stick to what the OP wanted.. and that's where it's feasible to open another store.

It has a very limited instancing, which means for practical purposes, it doesn't/

If you want to create an army of identically posed, oriented and textured Orcs, then Daz' feature is adequate. That's roughly the technology of a decade ago, and few have much use for that. It certainly is possible that a more useful instancing will come out of Daz/iRay's platform, but its not there yet. There are some third party plugins (Instances+) that add a small amount of functionality, but its still limited.

Meaning there's an opportunity for someone to deliver something useful.

RorrKonn posted at 8:21PM Sat, 27 February 2016 - #4257958

I never got why there's such a thing as this app vs that app. Now if some ass hole could enforce a rule that you can only use one certain app. No ,just eliminate the enforcer. What's it take to have a successful Store ? That a easy answer.

What's it take to have a successful store?

Modern products for modern technology.

V4 is a decade old (V4 introduced 2006, 4.1 2007, 4.2 2008) . Smith Design has brought new figures to market since then (Allison, Kate, now Pauline), but vendor support for them is very thin, and hobbyist use is similarly thin.

Judging by the content here and and RDNA, Poser content vendors have, until recently, been living on V 4.2.

There are all kinds of advances in graphics technology since 2005, and folks, including hobbyists, will pay for "cool stuff".

But I doubt they'll continue to pay for 2006 for much longer.