Forum: Poser - OFFICIAL


Subject: Conforming clothes and hair animation

VirtualWorldDynamics opened this issue on Jun 14, 2015 ยท 787 posts


Biscuits posted Sat, 05 March 2016 at 3:57 PM

My post was a try to make the tester realize not to give up yet. :)

Cause this software is a revolution in Poser for realistic results.


I answer your questions now Erwin. :)

Yes, you can only simulate one item at a time. If you want interaction between 2 items, you need to run sims after each other.

For example.

The loincloth first, after the sim is done, send it to Poser, then VWD made a VWD prop out of it and set the original invisible.

Add the hair in Poser, start VWD again, pick now your figure and the cloth as collisions. Set the hair as hair.

If you add conforming clothing, you don't need 30 frames, you can run a static sim to let the cloth drape.

If the hair touches the clothing already, morph it out of the way, either with dials or the morphbrush.

Never let hair penetrate at the start.

Static sim basically is gravity; let everything fall.... static sims do not require multiple frames. But vwd let it settle as long as you don't hit stop. So basically eternal frames.

Note it exports only how it looks at the time that you send it to Poser, so you do not have the choice of multiple frames like with dynamic sims.

If the clothing isn't conforming then you need to run a dynamic sim: For example:

Frame 1 default pose,

Frame 20 morph,

Frame 50 pose

And settle till 60


Dynamic sims i use when I need multiple frames for example:

You can't use static and dynamic sims in the same session, only after each other.

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