drifterlee opened this issue on Feb 24, 2016 ยท 58 posts
IceEmpress posted Tue, 08 March 2016 at 1:50 PM
the important thing is the art we can get from them, this is the main thing, but it is important the tool itself too, there are better tools, easier, or just you are happy with the way of doing things, so a tool is a tool, but there are better tools, so it is important what tool to choose so you get the better results.
"Better" is a very subjective term-- everyone has their own definition of "better" and "best". Remember, each person has a different level of tech savvy, plasticity with learning curves, funds, computer RAM/memory, computer OS, and then come the personal preferences such as render time vs. scene/mat setup time, what they use the software for (games vs. comics vs. high-res renders), what types of scenes/models they render (terrains vs. people vs. nature scenes vs space/planets)
For some people, a more limited or simpler software such as Poser, Bryce, or DAZ is preferrable to powerful "sandbox" programs like Blender or 3DSMax, where the versatility and customization may be confusing.
It is just like the OS debate-- for some people, Windows or Mac are all they need. Others would prefer a more versatile and DIY-type OS such as Linux-- and even with Linux now, there are dozens of builds, some easier to use than others. In the end, their choice OS depends on what purposes they use their computers for, their tech skills, brain plasticity, capacity for long-term/short term memory (and further for some, their ability to NOT confuse one thing for another-- e.g. a trilinguist getting their words or pronunciations mixed up), their preferences to stick with what they know vs. try new things, and for some-- their political/ethical views.