Forum: Carrara


Subject: The Future Of Carrara?

Artformz2 opened this issue on Mar 07, 2016 ยท 38 posts


LoneGunman posted Thu, 10 March 2016 at 7:48 AM

RHaseltine posted at 7:24AM Thu, 10 March 2016 - #4259934

That's rather a lot of speculation presented as fact and then extrapolated from. Saying that kind of thing doesn't make it true. I think if you check the Carrara page in the Daz Documentation Centre you will probably see the current beta number, which was certainly incrementing for a while, and there were references to what was being done from one of the Daz software developers (Rob Whisenant) in one of the Daz threads on the new Connect system. I do realise that the proof of the pudding will be in the eating, but don't simply assume the worst.

So, Richard, please do tell, when Carrara's Realistic sky will be updated to have more realistic clouds, fog and haze ?

When Bullet will be updated (to all which bullet is capable of) and Hair module expanded ?

When we gonna have Real mesh light instead outdated Anything Glows ?

When Surface Replicators are gonna be updated and have at least 20% of functionality of instancing in Vue ?

How about Fire and Ocean primitives ? Splats, anyone ?

What about fixing UV mapping in modeler, when in the world we gonna have universal manipulator and soft selection in UV area ?

Are we ever gonna have more detailed controls in Rendering department and anti-aliasing ?

Soft shadows, still 3 settings only, really ???

Do you know that Carrara users want more then 8 bit output for years, and ya all still did not deliver in that department ?

Where is better motion blur, blurry reflections (which do not take forever to render), better SSS and maybe dedicated skin shader which we all really need.

I know that improving content compatibility is pretty much only thing on ya all's to do list, but there are users that actually want more than that ...

I'm all ears, been using Carrara since version 5 and I really wanna know 😄