Cage opened this issue on Mar 10, 2016 ยท 16 posts
bantha posted Tue, 15 March 2016 at 2:13 PM
This "trick" creates a converter prop. If you have the same model with two different UV sets, the generated prop will convert textures from one UV set to the other. It's not a shader nor a morph. It's a way to convert textures.
You need the same geometry, though. You could not use it to convert from V4 to Pauline, because the geometry is different.
A ship in port is safe;
but that is not what ships are built for.
Sail out to sea and do new things.
-"Amazing
Grace" Hopper
Avatar image of me done by Chidori.