VirtualWorldDynamics opened this issue on Jun 14, 2015 ยท 787 posts
tomyee posted Sun, 20 March 2016 at 4:22 PM
I agree with Smaker1, being able to see the direction of the wind as a 3d vector in the scene would be most helpful. Maybe even edit the wind as an object in the 3d scene e.g. rotate the vector, adjust the wind strength by scaling the vector object using a gizmo, or set the wind as global or just a narrow beam of wind (like a spotlight).