ShaaraMuse3D opened this issue on Mar 23, 2016 ยท 3 posts
3DFineries posted Wed, 23 March 2016 at 12:10 PM
Okay, first, the black needs to be turned into a blue normal map. Also make sure your map is set to Gamma 1 when you import the image. Normals should always be set to Gamma 1.
Check out this thread page as it goes a bit more in depth.
Have a creative day!
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