MistyLaraCarrara opened this issue on Nov 19, 2015 ยท 314 posts
IsaoShi posted Sat, 26 March 2016 at 8:34 PM
Tracybee posted at 12:46AM Sun, 27 March 2016 - #4254562
Been following this thread with great interest. Unfortunately.for me..the renders still look like Poser. Show them to others who immediately recognise them as "Poser." No real difference in outcome than the earlier versions of the last few years. Figures still have those store dummy expressions, poses and textures. I was hoping for a more organic/realistic look or at least some improvement. Hate to be so down on this release and on the "superfly". I was really looking forward to some quantum leap I guess.
I've just been catching up with this thread, and I'm astonished at this.
There is an obvious quantum leap in the technology of a physics-based render engine over Firefly. You don't need to compare renders to understand that. In fact, you shouldn't. Renders presented by people who are still learning how to use this technology (myself included) are the worst kind of evidence on which to base any decision.
The fact is that a PBR like Superfly makes it much easier to construct material shaders that are physically correct and look realistic in a wide range of lighting conditions, without the complexity and all the artifices that are necessary to achieve something approximating the same result using Firefly. If the renders and shaders you see don't demonstrate the differences, it's generally because the user doesn't (yet) know either how to do it, or how to effectively demonstrate it.
"If I were a shadow, I know I wouldn't like to be half of
what I should be."
Mr Otsuka, the old black tomcat in Kafka on the Shore (Haruki
Murakami)