Glen opened this issue on Apr 02, 2016 · 18 posts
WandW posted Sat, 02 April 2016 at 3:55 PM
Really, how do you really feel? I too have found the morph brush exasperatingly bad at moving small bits of mesh.
The title of the thread reminded me of an old joke, since I've never heard them talk:
Q: "Do you smoke after sex?"
A: "I don't know; I've never looked."
ANYWAY As far as your FBM goes; If you have Poser Pro it's not too hard, as long as you haven't done any scaling.. Make a backup of your scene with your tweaked figure. Open up the Joint editor window, and click on the Zero Rotations button (so you don't export any JCMs). go to Figure> Create Full Body Morph and give it a name. Figure>Zero figure will reset everything, then dial in the FBM dial you just made in the Body actor to 1.0. Export V4 as an .obj file making sure not to export anything else, like the extra prop or the ground. Settings are:
Uncheck Weld Body Part Seams
Check As Morph Target
Check Include Body Part Names in Polygon Groups
Check Use Exact Internal Names Except Spaces
Uncheck everything else.
Then load a new Lali, Figure>Load Full Body Morph (this is where Poser Pro comes in!) Browse to that exported .obj, and give it a name. Dial it to 1.0 in the body actor and you should be good. Save this modified figure to the Figures Library for future use. You can than apply whate ever character you want to this fised one. If you have a dialed character you want to apply to this, save it as a pose with Morph Channels checked, and load this pose onto the saved one...
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The Wisdom of bagginsbill:
"Oh - the manual says that? I have never read the manual - this must be why."