Forum: Poser - OFFICIAL


Subject: Conforming clothes and hair animation

VirtualWorldDynamics opened this issue on Jun 14, 2015 ยท 787 posts


VirtualWorldDynamics posted Wed, 27 April 2016 at 12:09 PM

@operaguy : Your video is really superb. I love the fluidity of the dress and the hair. There are some instabilities near the ears of the character. When we begin a hair simulation, it is impossible to know how the hair will behave near the ears. Some hair behaves correctly an other ones not at all. You can reduct these instabilities by removing the ears from the simulation (no collide for current collision). You can also increase the collision distance on the hair vertices near the ears.

@All : The simulation, sent by operaguy, shows that it is not possible to make a "two click" software for this kind of simulation. VWD allows to work with clothes and hair which have never been designed for simulation. It is possible to animate these clothes and this hair, but It will NEVER be possible to simulate them without understand the problem you have to solve. It is for this reason, I want to create video tutorials. It is for this reason, a forum for VWD is necessary. If you want to work with VWD by understanding how to realize great simulations, PLEASE, send a reply in the thread opened by 3DFineries. Operaguy, I thank you for this video.

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