Forum: Poser - OFFICIAL


Subject: Conforming clothes and hair animation

VirtualWorldDynamics opened this issue on Jun 14, 2015 ยท 787 posts


VirtualWorldDynamics posted Fri, 29 April 2016 at 12:38 PM

@operaguy : Thank you for your video, I love the fluidity of the cloth and the hair. Becca hair gives directly very good results. I tried to find the hair you used before but it is not available. I made many tests with hair and some hair give bad results they always have some instabilities. Studying these hair, I see they have vertices inside the head of the character. This always generates instabilities. The solution is to make a first static simulation by removing the gravity and the Inertia. Let the simulation running one second. Send the results to Poser. Rename the hair because the Hair_name_VWD will not usable as dynamic element. For example, replace the MyHair_VWD by MyHair_New. Then restart VWD and restart a dynamic simulation. The first simulation will repel the vertices outside the head of the character without changing the shape of the hair, the second simulation will make a simulation with correct hair. I want to make a video tutorial showing how to resolve this kind of problem. Thank you again for this example @operaguy, this shows that VWD will give you all the tools to create all the simulations you want. It never will do them by pressing two buttons.

I use this example to say again that a lonely forum will be the best way to explain how to make complex simulations. Some buyers have sent a reply to the message written by @3DFineries at the top of this page. There are 80 persons who have set VWD in their whishlist. I suppose these persons want to use VWD to make complex simulations. Many questions ask their own thread. If you think that decomposing the questions is a good solution to explain VWD, PLEASE, reply to this message.

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