VirtualWorldDynamics opened this issue on Jun 14, 2015 ยท 787 posts
VirtualWorldDynamics posted Wed, 11 May 2016 at 9:56 PM
@ErickL88 : During the development of VWD, I never thought to the creation of morph targets. In VWD all the vertices informations are in world coordinates. I suppose a morph target works in local coordinates. There is just a transformation to do. If some users are interested by the creation of morph targets, I can do it into VWD. I just need a little help to know how to create them.
I had a bug found by Smaker1. It is corrected and I will send the three versions (Complete ,Lite and Demo) in the coming days.
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