TrekkieGrrrl opened this issue on May 13, 2016 ยท 10 posts
rokket posted Mon, 16 May 2016 at 8:33 AM
TrekkieGrrrl posted at 6:32AM Mon, 16 May 2016 - #4269140
PhilC posted at 5:06PM Sat, 14 May 2016 - #4269118
You will need:-
- a morph to extend the spring.
- ERC control to link it to the required movement.
- the screw holding the end of the spring to be a separate bone.
- set the spring to "point at" the screw.
Also since you have parallelograms going on you will need to make the fourth arm of the parallelogram point back to the screw pivot at its base using a similar method.
Er.. right. On second thought, I think I'll just make the shade moveable L
I didn't even know I had parallelograms.. Here I thought I'd just made a desk lamp L ;)
But you confirmed what I feared. That it isn't just something (relatively) easy to make poseable. I might still give it a go, as an exercise, but.. I'm afraid I'll run out of steam if this takes too long. And I just don't want that to happen just when I made it back :)
At least all the bits are already seperated with different material zones, so it would be possible. Anyone wants a challenge? ;)
Are you kidding me? I have to use donor rigs when I rig anything! But the model looks great, and it's nice to see you doing your thing again! Welcome back!
If I had a nickle for ever time a woman told me to get lost, I could buy Manhattan.