Forum: Poser - OFFICIAL


Subject: Project E

vampchild opened this issue on Apr 08, 2014 ยท 337 posts


wolf359 posted Tue, 24 May 2016 at 6:28 AM

I have been using C4D for over ten years. It is a great program & relatively easy to learn. However compared to other "pro" apps it is not very strong with humanoid characters it is great for 3D motion graphics like the kind you see at the beginning of pros sports etc. But its character tools dont compare with Max Maya or even Lightwave.

I use DAZ genesis1-2 models in C4D R11.5 by exporting the obj file + the MDD file for animation from Daz animate+ plugin. There is a full featured plugin for C4D that imports native poser figures and content directly from a poser runtime. but it only work with older NON weightmapped poser figures.

So I dont see an easy path for anyone to use Project E in C4D without alot of tedious rigging & weighting using C4D native rigging tools



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